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Technique Shop

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1Technique Shop Empty Technique Shop Sat Jan 09, 2016 10:02 pm

Callous

AM
AM
Callous
Technique Shop

The technique shop is exactly what it sounds like. You can come here to purchase special moves that are evenly divided for each category. Characters must spend gold to purchase the skills they want. Gold is earned from missions, gold can also be traded from one player to another, this transaction of gold must be role-played out. After you've done this, it should be placed in a spoiler at the end of your post. I need to know the amount of gold you had, and the amount you gave away. Whoever is on the receiving end, I need to know how much gold you have, and how much you were given. Now, for this rp, free-form can be done, and techniques can be used. Special techniques can drop an opponent's defense tiers by a lot. So invest your gold, and give it to your mage so they can influence your techniques with magic.

Template for the givers:



Last edited by Reincarnation on Sun Jan 10, 2016 12:00 am; edited 2 times in total

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2Technique Shop Empty Re: Technique Shop Sat Jan 09, 2016 10:07 pm

Callous

AM
AM
Callous
[MAGIC]


  • Ruin Arts- Nothing, Free.

    -Ruin Defense: This technique creates a 4 meter barrier around the opponent, this barrier is mobile as well. It lasts five posts.
    Cons: Golem str and up can break this barrier in 3 hits. Purple mage and up can break this barrier in 2 hits with magic.

    -Ruin Binding Blast level 1: This blast will bind down enemies for a total of one post(s).
    Cons: Golem STR and up can defeat this spell with ease.


    -Ruin Binding Blast level 2: This blast will bind down enemies for a total of 2 post(s).
    Cons: Demon STR and up can break this with ease.


    -Ruin Binding Blast level 3: This blast will bind down enemies for a total of 3 post(s).
    Cons: Demon General STR and up can break this with ease.


    -Ruin Binding Blast level 4: This blast will bind down enemies with absolute STR for 1 post(s). For tiers below this strength level, it will hold the opponent for 4 posts.
    Cons: This skill lasts for one post on absolute strength


    -Ruin Wings: User can fly with enhanced speed.
    Cons: This skill lasts for 4 post(s).

    -Ruin Weapons: User can create a number of 5 weapons at once. These weapons can be given to friends.
    Cons: This skill lasts for 10 post(s).

    -Ruin Support: User can create a number of 10 arrows of level three binding magic for an archer. User can make one to two swords for the warrior that is level four.
    Cons: This skill lasts for archers lasts forever. Skill for warriors lasts 4 posts.

    -Ruin Blasts: A skill that allows the user to manipulate their magic into anything they wish, but it only acts as a blast. It can destroy defense levels that are wall and below with ease.
    Cons: Will lower the users magic tier down two levels for 4 posts. The tier will only drop if the user uses this skill five times.


  • Water Arts - 500 Gold

    -Name: Water Bullets
    Description: User creates bullet size water balls that can break the defense of enhanced. It can break the defense of fire type creatures down one tier.
    Range: Long
    Cons: Weak against wind, and lightning.


    -Name: Water Weapons
    Description: The user can stabilize their water to mimic any weapon known to man, this can only be done through rapid pace of the water.
    Range: close
    Cons: Lightning, Wind, technique lasts 4 posts.

    -Name: Tsunami
    Description: User can create a massive tsunami sweeping, and weaning anything. Against fire types, it will weaken their defense by 4 tiers.
    Range: Vast
    Cons: The user's magic tier will drop by 5 for 6 posts. Can only be used by the ocean.

    -Name: Kamehameha Wave
    Description: User can create a concentrated ball of that can destroy the enhance defense, and it can destroy the iron defense of a fire creature by all tiers.
    Range: Long
    Cons: The user's magic tier will drop by one tier.


  • Wind Arts - 600 Gold

    -Name: Hurricane
    Description: This technique can absorb humanoid type creatures and buffer creatures. This technique will drop their defense tiers by two as long as they are in it.
    Range: Being the tornadoes range which is 7 meters will suck anyone up, friends included.
    Cons: Weak against fire.  Can only be used 2 times.

    -Name: Wind Gale
    Description: The user can send out several gales of powerful wind that can cut Colossal defense.
    Range: Long
    Cons: Can only be used 5 times.

    -Name: Fujin
    Description: User can create a massive avatar that mimics the wind god Fujin. This avatar can create five tornadoes at once, it has devil tier defense, demon tier strength, and king tier magic. It can rip through every defense tier.
    Range: Long, close
    Cons: Can only be used once, lasts 4 posts. Weakens user's magic tier by all tiers for 10 posts.

    -Name: Wind Armor
    Description: User can reflect any long, and close range an enemy throws at them. Can be used to aid team mates as well. Increases speed by one tier, allows user to fly.
    Range: Close range
    Cons: Useless against fire, and large scale attacks. Lasts 6 posts.

  • Ice - 500 Gold

    -Name: Ice-man
    Description: Only makes the user look cool, he takes the form of ice man. His strength and is increased by one tier, he can create ice platforms just like ice-man as well.
    Range: Self - Long
    Cons: Fire. Technique lasts 7 posts.

    -Name: Ice-maker
    Description: Can create any weapon, can make weapons for friends that increase their strength by two tiers.
    Range: Self - Long
    Cons: Fire. Technique lasts 7 posts.

    -Name: Ice-Skater
    Description: User can freeze the ground to make opponent's slip and fall. Can enhance the speed of teammates as well.
    Range: 6 meters
    Cons: Lasts 3 posts.

  • Healing - 500 Gold
    -Name: Healing
    Description: User can replenish teammates and themselves by a recently lost tier.Range: Close range
    Cons: Can only be used once. Can only replenish one def tier.


  • Fire - 678 Gold

    -Name: Fire-Bending
    Description: Every movement you make can create fire. Can burn through super-natural defense of anything.
    Range: Self
    Cons: Water. Lasts 10 posts, cool down 4.

    -Name: Johnny Storm
    Description: User's body becomes fire, they can become intangible as well, strength increases by two tiers. Can create fire blasts that breaks defense tiers of demon general and down by 3.
    Range: Self
    Cons: Water. Lasts 10 posts, cool down 4.

  • Lighting - 650 Gold
    -Name: Raijin
    Description: User's body is coated in lightning, it will enhance muscles enough to achieve the fastest tier speed. This technique can also be used on teammates.
    Range: Self
    Cons: Weak against wind, and water. Lasts 10 posts. Will weaken the user by all speed tiers for 5 posts. Can be used twice on the teams warrior, the second time will kill them.


  • STR Buff (for strength, enhances the tier to a new tier for 5 posts) - 800 Gold
  • SPD Buff (Speed Based, enhances the tier to a new one for 5 posts) - 800 Gold
  • DEF Buff (Enhances the tier to a new one for 5 posts) - 800 Gold
  • Teleport magic (Can only be used for 8 posts, has the ability to teleport friends as well) - 1,000 Gold

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